System
System provides a configurable "system" assistant for Minecraft. Players can query quests and sign-ins and view the shop and lottery by text or voice; notifications and pinned cards are shown on the HUD. AI is used for assisted routing, knowledge Q&A and optional free chat, and local features work in offline mode.
Applicable versions
| Item | Version covered by this document |
|---|---|
| System | 1.0-beta.3 development branch, not yet released |
| Minecraft / Java | 26.1.2 / 25 |
| NeoForge | Development version 26.1.2.114 |
| Required dependencies | Saturn 1.2.6, Jupiter; the client also needs ApricityUI 1.2.9 |
| Optional dependencies | FTB Quests; speech recording can use Simple Voice Chat |
| Version branch | Maintenance | Sync status |
|---|---|---|
| 26.1.2 (master) | Main development branch | Baseline for the features and data formats in this document |
| 1.21.1 | Periodic sync | May lag several versions behind the main branch; features and fields follow the actual version of that branch |
1.21.1 is not updated immediately with every change on the main branch. Check the installed version before using the new features or JSON fields below; do not apply the 26.1.2 dependency versions to 1.21.1.
Where to start
- Players: Installation and getting started, Usage and configuration, Voice input, Voice narration.
- Server administrators: AI permissions and modes, Config files, Usage and cost, External APIs.
- Modpack authors: Data definitions, Module types, Card templates, Card nodes.
- Mod authors: Agent and module extension, Registries, Card build events.
Data packs define the system name, available modules, rewards, offers, lottery pools and prompts; resource packs define card layouts, translations and images. Player and business state is handled by the server, and the client only displays snapshots and sends explicit button actions.