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/hud

Without arguments it lists every movable HUD element the framework holds: layout key, display name, the anchor it is bound to, position, size, how many blocks it offers to draw, and whether it is visible and movable.

  • /hud ...

    • ... open

      Opens the HUD layout editor, the same as the key.saturn.hud_layout keybind (right Shift by default).

    • ... <layout key> reset

      Puts one element back in its default position; the layout key is in the /hud output, such as resource_bars.left.

The reset also deletes the saved value for that element, so it is still in its default place after a restart (with nothing saved, the element follows the window again until you move it once more).

/hud is a client command: it is registered with the client's own dispatcher, so it never enters the /mxt tree and nothing is sent to the server. It only works when typed into chat by hand (not from a command block, and not when another mod sends it for you), and it needs no permission. The command and the key.saturn.hud_layout keybind open the same editor.