MITE: Reforged
MITE: Reforged rebuilds the demanding survival loop of MITE 1.6.4 on Minecraft 1.21.1 + NeoForge 21.1. It is not merely a content mod that adds ores and monsters. Health, hunger, nutrition, harvesting requirements, timed crafting, material tiers, farming, livestock production, moon phases, the Underworld, and monster behavior form one interconnected ruleset.
Survive by MITE's rules
New players start with only 3 hearts and 3 hunger icons by default. Mining bare-handed, skipping workbench tiers, or living on a single food source are not reliable strategies. Read the progression guide before entering your first world.
Where to start
| Goal | Documentation |
|---|---|
| Progress from the first day to the Underworld | Progression guide |
| Understand nutrition, crafting, materials, and farming | Gameplay systems |
| Browse gameplay rules and their settings | Content index |
| Add modpack items, tags, or rules | Data-driven content |
| Operate a dedicated server | Server administration |
Current content
- Tiered workbenches, heat-based furnaces, material anvils, metal buckets, additional weapons, and equipment quality.
- Protein, essential fats, phytonutrients, and insulin response, with a dedicated nutrition screen and HUD.
- Onions, blueberries, fertilized farmland, crop disease, and livestock with food, water, and freedom needs.
- Silver, ancient metal, mithril, and adamantium material chains; copper uses vanilla Minecraft resources.
- The Underworld, a three-stage standard portal route, 16 rune patterns, and long-distance same-dimension rune gates.
- MITE undead, spiders, bats, gelatinous mobs, elementals, and server-authoritative AI.
- Optional JEI, EMI, and Jade integration.
Documentation tracks the implementation
The Content section follows the current in-game configuration names. Data formats follow the current codecs and bundled JSON.