Spawn projectile
saturn:spawn_projectile
Spawns an entity and gives it the given initial velocity.
Runs an operation on a single entity. Used in entity action fields such as entity_action and a trigger rule's action; action arrays run in order.
JSON fields
| Field | Type | Required | Default | Description |
|---|---|---|---|---|
type | Resource ID | yes | — | saturn:spawn_projectile |
entity_type | Resource ID | yes | — | Entity type ID. |
velocity_x | Number provider | yes | — | X component of the initial velocity. |
velocity_y | Number provider | yes | — | Y component of the initial velocity. |
velocity_z | Number provider | yes | — | Z component of the initial velocity. |
JSON example
{
"type": "saturn:spawn_projectile",
"entity_type": "minecraft:arrow",
"velocity_x": 1,
"velocity_y": 1,
"velocity_z": 1
}
This is a value to embed in the corresponding field, not a standalone loadable data pack file. The example: references in the examples must be replaced with defined entries.
Java entry point
com.iafenvoy.saturn.data.action.builtin.entity.SpawnProjectileAction. This page is based on the Codec in the current 26.1.2 source.