anvil | Being hit by a falling Anvil. |
anvil.player | Being hit by a falling Anvil while fighting a player/mob. |
arrow | Being shot by a player/mob. |
arrow.item | Being shot by a player/mob using a renamed Bow or Crossbow. |
badRespawnPoint | Being hit by an explosion caused by Beds from attempting to use it in The End, The Nether or custom dimensions. |
cactus | Making contact with a Cactus. |
cactus.player | Making contact with a Cactus while fighting a player/mob. |
cramming | Being in the same spot as many other entities. |
cramming.player | Being in the same spot as many other entities while fighting a player/mob. |
dragonBreath | Being damaged by the Dragon's breath. (Dragon breath deals magic damage in vanilla.) |
dragonBreath.player | Being damaged by the Dragon's breath while fighting a player/mob. |
drown | Drowning. |
drown.player | Drowning while fighting a player/mob. |
dryout | Drying out. Unused in vanilla. |
dryout.player | Drying out while fighting a player/mob. Unused in vanilla. |
even_more_magic | If the death message is too large to send. Unused in vanilla. |
explosion | Being hit by a regular explosion. |
explosion.player | Being hit by an explosion from a mob or TNT lit by a player/mob. |
fall | Falling from a high place. |
fall.player | Falling from a high place while fighting a player/mob. |
fallingBlock | Being hit by a falling block that's not an Anvil. |
fallingBlock.player | Being hit by a falling block while fighting a player/mob. |
fallingStalactite | Being hit by a falling Stalactite block. |
fallingStalactite.player | Being hit by a falling Stalactite while fighting a player/mob. |
fireball | Being hit by a fireball shot by a player/mob. |
fireball.item | Being hit by a fireball shot by a player/mob holding a renamed item. |
fireworks | Being hit by a firework explosion. |
fireworks.player | Being hit by a firework explosion while fighting a player/mob. |
fireworks.item | Being hit by a firework explosion shot by a player/mob using a renamed Crossbow. |
flyIntoWall | Flying into a wall at high speed using an Elytra. |
flyIntoWall.player | Flying into a wall at high speed using an Elytra while fighting a player/mob. |
freeze | Being in Powder Snow for too long. |
freeze.player | Being in Powder Snow for too long while fighting a player/mob. |
generic | Being damaged by a damage source without a specific type. |
generic.player | Being damaged by a damage source without a specific type while fighting a player/mob. |
hotFloor | Standing on Magma. |
hotFloor.player | Standing on Magma while fighting a player/mob. |
indirectMagic | Being damaged by indirect magic damage (e.g. thrown Splash Potions). |
indirectMagic.item | Being damaged by indirect magic damage while fighting a player/mob with a renamed item. |
inFire | Standing inside Fire. |
inFire.player | Standing inside Fire while fighting a player/mob. |
inWall | Being inside a solid block. |
inWall.player | Being inside a solid block while fighting a player/mob. |
lava | Being in Lava. |
lava.player | Being in Lava while fighting a player/mob. |
lightningBolt | Being struck by a Lightning Bolt. |
lightningBolt.player | Being struck by a Lightning Bolt while fighting a player/mob. |
magic | Being damaged by magic damage (e.g. Conduits, Instant Damage, Poison). |
magic.player | Being damaged by magic damage while fighting a player/mob. |
mob | Being hit by a mob. |
mob.item | Being hit by a mob holding a renamed item. |
onFire | Burning. |
onFire.player | Burning while fighting a player/mob. |
outOfWorld | Falling into the void. |
outOfWorld.player | Falling into the void while fighting a player/mob. |
player | Being hit by a player. |
player.item | Being hit by a player holding a renamed item. |
sonic_boom | Being hit by a Warden's Sonic Boom. |
sonic_boom.player | Being hit by a Warden's Sonic Boom while fighting a player/mob. |
sonic_boom.item | Being hit by a Warden's Sonic Boom while fighting a player/mob using a renamed item. |
stalagmite | Falling onto a Stalagmite. |
stalagmite.player | Falling onto a Stalagmite while fighting a player/mob. |
starve | Being damaged by starvation. |
starve.player | Being damaged by starvation while fighting a player/mob. |
sting | Being stung by a bee. |
sting.player | Being stung by a player/mob. Unused in vanilla. |
sting.item | Being stung by a player/mob holding a renamed item. Unused in vanilla. |
sweetBerryBush | Walking through a Sweet Berry Bush. |
sweetBerryBush.player | Walking through a Sweet Berry Bush while fighting a player/mob. |
thorns | Hitting a player/mob wearing Thorns armor (or Guardians/Elder Guardians). |
thorns.item | Hitting a player/mob wearing Thorns armor while holding a renamed item. |
thrown.item | Being hit by a projectile thrown by a player/mob. Unused in vanilla. |
trident | Being hit by a Trident thrown by a player/mob. |
trident.item | Being hit by a Trident thrown by a player/mob holding a renamed item. |
wither | Being damaged by the Wither status effect. |
wither.player | Being damaged by the Wither status effect while fighting a player/mob. |
witherSkull | Being hit by a Wither Skull shot by a player/mob. |