MonsterEntityBase
1.Implement getGroup()
and put value into constructor
2.Auto enable AI
Example(s):
public MyEntity(EntityType<MyEntity> type, World world) {
super(type, world, EntityGroup.DEFAULT);
this.experiencePoints = 0;
}
1.Implement getGroup()
and put value into constructor
2.Auto enable AI
Example(s):
public MyEntity(EntityType<MyEntity> type, World world) {
super(type, world, EntityGroup.DEFAULT);
this.experiencePoints = 0;
}