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SwordItemBase

Add onSwingHand(ItemStack itemtack, World world, double x, double y, double z) method to swords.

Example(s):

public class YourSword extends SwordItemBase {
public YourSword() {
super(...)
}

@Override
public boolean onSwingHand(ItemStack itemtack, World world, double x, double y, double z) {
boolean ret_val = super.onSwingHand(itemtack, world, x, y, z);
//Execute when player swing hand with this sword.
return ret_val;
}
}